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Lighting Projects
Lighting always makes the scene and sets the mood, and is crucial in any 3D art. I try to find a way to make the scene I'm working on look as amazing as I can with the lights I have available. Below are a few projects where I made lighting the focus of my work. Each image is presented in succession from the early stages of the project's lighting development to the final product.
Western Town
Initial Phase
Fin01
Fin02
Fin03
Fin04
LightingRender01
LightingRender03
LightingRender02
LightingRenderFINAL03
LightingRenderFINAL02
LightingRenderFINAL01
Indoor Morning Light
test_001
test_002
test_003
test_004
test_005
test_006
Glass Chess Set
Pawn_blue_mat2_test01
Pawn_blue_mat3
Pawn_blue_mat1
Pawn_blue_mat2_test04
Pawn_blue_mat2_test03
Pawn_blue_mat2_test02
boardRender002
fullSet
Test Renders
Post and Light Pass
final_03
light_pass_02
Glass Material and Lighting Tests
Originally done in Maya (as a noob), totally revamped in 3ds Max. Vast improvements to lighting and textures.
Original Maya Progress and Renders
3ds Max Updates and Lighting Setup Renders
shot_01_fin
shot_01_update_no_textures
shot_02_fin
shot_02_update_no_texture
shot_03_fin
shot_03_update_no_textures
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