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Lighting Projects
Lighting always makes the scene and sets the mood, and is crucial in any 3D art. I try to find a way to make the scene I'm working on look as amazing as I can with the lights I have available. Below are a few projects where I made lighting the focus of my work. Each image is presented in succession from the early stages of the project's lighting development to the final product.
Western Town

Initial Phase

Fin01

Fin02

Fin03

Fin04

LightingRender01

LightingRender03

LightingRender02

LightingRenderFINAL03

LightingRenderFINAL02

LightingRenderFINAL01
Indoor Morning Light

test_001

test_002

test_003

test_004

test_005

test_006
Glass Chess Set

Pawn_blue_mat2_test01

Pawn_blue_mat3

Pawn_blue_mat1

Pawn_blue_mat2_test04

Pawn_blue_mat2_test03

Pawn_blue_mat2_test02

boardRender002

fullSet
Test Renders
Post and Light Pass

final_03

light_pass_02
Glass Material and Lighting Tests
Originally done in Maya (as a noob), totally revamped in 3ds Max. Vast improvements to lighting and textures.
Original Maya Progress and Renders
3ds Max Updates and Lighting Setup Renders

shot_01_fin

shot_01_update_no_textures

shot_02_fin

shot_02_update_no_texture

shot_03_fin

shot_03_update_no_textures
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